I'm currently working on an expansion for an unfinished game. Afterglow is pretty much structurally complete, but needs to be tested quite a bit before being released. But since I can only play other opponents once or twice a week, I figured I might as well work up a solitaire module. I like solitaire games anyway, and usually work on two parallel projects; a multiplayer competitive game, and a solitaire or co-op game. In a first-time occurrence, both projects are for the same game. It feels weird to work on an expansion while the main game is unfinished, but it's also nice to not have to shift gears mentally from playing one game to another. Outer Dark (aside from being an excellent novel) is a module that introduces a new enemy to the Postcolonial universe, aliens known as the Biocraft who are obviously modelled after Gunbuster's Space Monsters. It includes seven types of aliens to fight with; each of these Biocraft have distinct behaviour and abilities. Crafting each is a fun and occasionally frustrating exercise that's allowed me to explore the basic rules of Afterglow in an unconventional manner and given me insights into the game I probably never would have gotten otherwise. |
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