Wow, it's been a while. I have been getting a lot of work done while away, but just kept forgetting to do this to help keep myself on track. I'm sure this contributed to a considerable Gundam Breaker 3 binge, but things are getting back to normal now. Most of my time in the last two months has been spent working on Skies Far Beyond, which has made an enormous amount of progress and had some big changes. I also did get to play quite a few games, including one where the two separate groups crossed over and played a single unified game. It went until 3am but it was pretty cool. It was also probably the worst possible time to introduce some of the big rule changes, but I still did it and they worked. I also continued to work on my scale model backlog, which unfortunately ended up growing this year instead of shrinking thanks to my newfound interest in doing planes. Danger CloseOther than making some new maps and painting more support aircraft, I haven't done as much one this project as I probably could have because I'm really focused on SFB. The biggest reason is I have live playtesters for that, so I prioritize it. I'm playing an average of one game every two weeks, so with all the revisions and game planning, it's kind of left all my other projects on the back burner. However, I am expecting to get some more work done on this in the very near future. Skies Far BeyondA lot has changed. All for the better I like to think. The biggest changes have been:
There have been many smaller changes, but that's what the changelog is for. Goals for December 2021I want to stay on track here!
Skies Far Beyond
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